Unity Technologies
Boston, MA, USA
Remote, USA Senior Networking Engineer Location Remote, USA Department Engineering Requisition ID JOBREQ-2615525 Role description The opportunity The team that brought Unity to visionOS and enabled real-time interaction via Play-to-Device is growing in preparation for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments-in-process, cross-process, and over the network. We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world constraints. You'll work at the intersection of core engine tech, high-performance networking, distributed systems, and graphics. This is your opportunity to build the fundamental infrastructure for the next generation of interconnected game and 3D ecosystems. You'll architect and implement a networking stack to synchronize game state between distinct engines. This goes beyond standard...

