Unity Technologies
New York, NY, USA
Remote, USA Software Engineer Location Remote, USA Department Engineering Requisition ID JOBREQ-2515351 Role description The opportunity At SpeedTree (a division of Unity Technologies), we help studios bring natural worlds to life. We build industry-leading tools and runtimes for modeling, animating, and rendering vegetation across games, film, and real-time experiences. Our technology powers artist-friendly creation, real-time performance, and seamless pipeline integration-from DCCs to game engines-so teams can ship beautiful, scalable worlds faster. At our core, we're passionate about visuals, performance, and giving creators the tools they need to make nature believable. We are looking for a Software Engineer who shares our passion for games and visual effects. As a key member of the team, your role will include designing and implementing advanced vegetation modeling tools that empower artists and technical users, building and optimizing real-time...


